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Arabian Merchant

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Arabian Merchant
Arabian Merchant.png
Statistics
Type NPC
AI Type Passive
Max Life 250
Defense 15
KB Resist 50%

ArabianMerchant Head.png
Map Icon
Nurse.png
This is a Town NPC. A House may be required in order for it to appear.

The Arabian Merchant is an NPC that will spawn once the following conditions have been met:

  • There is an empty house.
  • The Rukh has been defeated

If the Arabian Merchant is killed, he will only respawn if the above conditions are met again. He uses Wooden Knives to defend himself.

Items sold[edit | edit source]

Inventory

Item Cost Availability
Genie Lamp.png Genie Lamp 14 Copper Coin Always available.
Java Hood.png Java Hood 1 Gold Coin20 Silver Coin Always available.
Java Robe.png Java Robe 6 Silver Coin Always available.
Sandstone Ring.png Sandstone Ring 1 Gold Coin20 Silver Coin Always available.
Bone Javelin.png Bone Javelin 3 Gold Coin20 Silver Coin After beating Eater of Worlds/Brain of Cthulhu
Bone Throwing Knife.png Bone Throwing Knife 12 Gold Coin50 Silver Coin After beating Eater of Worlds/Brain of Cthulhu
Desert Eagle.png Desert Eagle 6 Gold Coin66 Silver Coin Hardmode only

Names[edit | edit source]

The Arabian Merchant can have the following names:

  • Badruddin
  • Galib
  • Salavat
  • Zafar
  • Valid
  • Tunak
  • Nadim

Quotes[edit | edit source]

  • "Salam aleykum! Do you need anything?"
  • "I got some sand in my pockets. I think throwing it will hurt your eyes."
  • "My wear was absolutely white long time ago. Maybe I should wash it with this perfect yellow water?"
  • "There are stories about what happened in the sands of this desert. But I won't tell you anything."
  • "In case something will happen with me... I bequeath you all my sand."
  • "The sands are telling me that... That... Ugh... That you will buy everything!"
  • "The sands are moving... Be careful or you will be sucked into unknown depths!"

History[edit | edit source]